A while back, I got the idea in my head that I would write a stripped down dungeon bashing RPG system and run a game using it. I first thought about basing it on an adapted version of Jeff Dee’s TWERPS system; this was after I had unpacked some of my gaming stuff and found all of the TWERPS books I’ve been carrying around and wanted something simple to run. I soon decided TWERPS wasn’t really the system for me because I’m kind of burned out on d20-based systems, even d20/2 variations.
So I started looking at other dice mechanics and decided what I really wanted was not just a old school dungeon crawler, but something with an insane dice mechanic. And then it hit me – Yahtzee, aka Yacht, aka Generala.
Thus was born GENERALA, the diciest game on earth. Although I’ve run three games using it now, I have yet to create a bestiary. If anyone is interested in playing, I’ll dig up my notes on the monsters I used and post them.